Radiation Island Beginner’s Survival Walkthrough Guide

Are you new to the game Radiation Island? Are you having a hard time surviving and keep on dying due to hunger, cold, radiation, or other enemy attacks? If so, this beginner’s guide may be able to help you get the hang of the game without rage quitting.

We will not go into details about exactly where you should go in Radiation Islands. And it should be noted that this guide is for beginning survival only. This beginner’s walkthrough guide for Radiation Island will help to propel you into the game, since the current tutorial for the game is pretty weak.

Depending on the selection that you did, you will have to prepare your death a certain way:
Exploration: Just explore as normal, since you do not lose anything at death.
Adventure: Make sure you unequip your weapon when you know that you will die. Dying with weapons in your hand means that you will lose it.

The Basics
Starting Your Craft
Weapons and Ammos
Getting Food
Starting Exploration
Waypoint and Save Points

The Basics

Radiation Island is a survival open world game. In the beginning, you should pick up everything that you see including Flints, Twigs, any Fruits lying on the floor, and use bare hand to pick from the higher bushes.

Equipping Items
You can equip the gears that you either find or crafted yourself.

The tools or weapons can be equipped by tapping once after they have been dragged into your active inventory. Or they can be equipped by tapping twice from your inventory selection. You can unequip the items by tapping them the same way either through inventory or active item slots.

You can equip gears by dragging them to the left slots of the inventory selection screen. The shield and green bar indicate how much defense that you have based on your equipped gears.

Ways to Die
You will die alot if you are not careful about your decisions or preparations. You can die by losing health due to any of the following factors except for broken bone due to falling.

Direct Damage: Attacked by zombies, animals, or fall.
Bleeding: Attacked by animals such as wolf, bear, and croc.
Infection / Poison: Attacked by Zombies
Radiation: Certain zones have “radiation” which can cause damage to your health.
Cold: Usually occur at night or high altitude.
Hunger: This is the main method of dying in the game, without food, you will die sooner or later.
Broken Bone: Broken bone slows down your movement, but you do not suffer damage over time.

Basic Item Material Collection
Below is a quick list of the basic materials that you can collect throughout the game.

Twigs: On the ground or by bare hand attacking trees.
Flint: On the ground.
Stones: Stone on the ground.
Iron Ore: Stones or Iron ores on the ground. It looks silverish compared to the regular rocks.
Titanium Ore: Titanium ore. It looks like weird rocks with holes.
Sulfur Ore: The yellow rocks on the ground.
Fiber, Leaves, Medical Plants: Bare hand picking the bushes. You typically can just live with bare hand picking to save durability on your Machete melee weapon.
Fish: Fishing
Leather: Killing Wolves and crafting from croc and bear leather.
Fiber: Bushes or killing zombies. You can get them much easier through barehand picking through the bushes.

Starting Your Craft

For the purpose of this beginner’s guide, we will avoid mentioning the details on the crafting materials in this section. Please consult and use the complete Radiation Island crafting material list to help you keep track of your holdings.

Crafting Start
When you first start the game. Follow the below methods and work your way towards better gears.

The single most important item to craft in the beginning is your inventory bag space. With so many items that you can pick up and collect, you need all the spaces that you can get. So hunt those wolves for their leather to increase your inventory.

After you have increased your inventory, the next set of items to craft and collect are defensive gears from the clothing section.

Mining Path
1. Make Stone Axe. Chop some wood with the stone axe.
2. Use the wood to create stone pickaxe.
3. Melt iron ores into Iron. Craft either arrows or a few melee weapon with it.
4. Pick Up Titanium from one of the houses.
5. Craft Titanium pickaxe and only use it to mine titanium ores.
6. After you have a healthy stash of Titanium pick-axe. Use it to mine sulfur.
7. With sulfur you can craft for bullets.

On Furnace
To use furnace, you first need to craft it and place on the ground. You can insert either twig or wood into one of the upper two boxes. The melting or cooking process will use up either 4 twigs or 1 piece of wood.

Place either the ore or the raw meat into the other box to process it.
Raw meat = 2 Patties
Fish = 3 Patties
Iron Ore = Iron
Titanium Ore = Titanium

Weapons and Ammos

In Radiation Island, ranged weapons is almost always better than melee weapons. You have way too low defenses against most of the enemies even if you are fully geared. Melee weapons should only be used as a last line of defense when your ranged weapons fail to kill the enemies in time.

So in general, you should forget about all the weak tools that also act as melee weapons.

You should avoid boomerang as it is a much more tedious weapon to craft and maintain.

Start by building out slingshot to help you hunt wolves. Slingshot requires 5 Wood
and 2 Fiber. Slingshot requires pebbles as ammos which can be crafted using stones mined through rocks.

Search for bow at a house near your hut on the beach. Start crafting some arrows and save them, you will need them for some of the beginning zombies or bears.

Next, build a Titanium Machete for your melee weapon. Finally, search and loot the chests that you see in military bases for stronger guns. At that point, all you need is to craft various ammos and blow the enemies away.

It should also be noted in adventure mode, make sure you unequip your advanced guns if you know that you are going to die! You do not want to lose them. In survivor mode, well…You should not die at all to avoid losing everything in your inventory.

Getting Food

There are two best ways to get food in Radiation Island. Fishing and setting up traps for rabbits. Make sure that you cook the fish and meat inside the furnace to get cooked meat patties.

Fishing
Fishing is the easiest and best way to get food and fed in Radiation Island. Craft a fishing rod using 2 String, 3 Wood. Bring the rod to any place with the sea, the beginning beach is a great area to start your fishing process.

Rabbit Traps
Craft the rabbit trap using 1 Banana, 1 Coconut, 1 Pineapple. Set it up near the beach area. Use slingshot to pick off any rabbits that you see before they get into the trap. You can also use barehand to kill them for meat after they fall into the trap. But you will have to reset it later. It should be noted that rabbit traps can also attract sheep which is a great way to gather wool.

Starting Exploration

You should grind your way to at least level 3 or even level 5 backpack before you leave the beach area. Get stocked up with a few stacks of meat patties so that you do not have to worry about food. Make sure you have mined yourself some titanium weapons before you go. We would really recommend a full set of leather clothing as well.

Below are some of the notes for the icons noted on the map:
House:
You can use these as your respawn points, simply sleep in those beds through the night and you can spawn there after death.

Consider build storage cases at your spawn points to store things that you don’t have room to carry.

X marks
The “X” marks on the map contain buried chests. You can dig those places using a crafted shovel to find the hidden items.

Transit Stations
Transit Stations are special houses you discover along the way that allow you to “fast travel” or “teleport” to them at any time. You can teleport anytime when you are free of immediate enemy threats or attacks. To use the transit stations, tap the map to zoom in and tap on the transit station icon.

Transit stations look like an ship steering wheel on the mini map.

Tesla Towers
The underlying goal of the game is to survive and escape from the island. You will need to collect various notes to unlock the codes to disable the Tesla towers. Check the complete Radiation Island Tesla Tower guide for the disable codes and locations.

Radiation Island Item Crafting Material List

Being able craft is super important to survive. Sometimes you can get an item and do not know what its used for. Or you can have some items in mind that you wish to craft. It can be a pain to go back and forth in the game’s crafting screen to figure out the exact crating formula recipes. Use this complete crafting material list to help you figure out all the items.

We have also included the in game descriptions for each of the items to help you move further in the game. Enjoy and have fun!

Item
Name
CategoryMaterial
Needed
Description
Stone AxeWeapon1 Twig
1 Flint
Stone axe is obtained by crafting, it is used for gathering wood by cutting trees or as a basic weapon. Low durability and damage.
Stone PickaxeWeapon2 Wood
2 Flint
Crafted item. It is used for mining rocks found on the ground or as a melee weapon. Low durability and damage.
Iron AxeWeapon4 Wood
3 Iron
2 String
Crafted item. It is used for gathering wood by cutting trees or as a basic weapon. Medium durability and damage.
BoomerangWeapon4 Wood
1 Flint
The boomerang is a crafted item. It is the basic ranged weapon. Used mainly for hunting rabbits.
SlingshotWeapon5 Wood
2 Fiber
Crafted ranged weapon that uses pebbles as ammunition. It has low firepower, thus it is mostly recommended for hunting rabbits.
MacheteWeapon1 Wood
3 Iron
1 Flint
The machete is a crafted item used for cutting bushes or as a melee weapon. It has medium durability and damage.
BowWeapon4 String
4 Wood
Crafted ranged weapon that uses arrows as ammunition. It has a medium firepower.
SpearWeapon1 Flint
1 Fiber
2 Wood
Spears are crafted items. They are used as ranged weapons. Spears inflict considerable damage.
Claw ClubWeapon4 Claw
2 Wood
Specialized melee weapon crafted from wood and animal claws.
Flame ClubWeapon4 Claw
2 Wood
4 Fat
Powerful melee weapon having a claw club as base and added fat for setting it ablazed. It will be destroyed if it is submerged under water.
Shock ClubWeapon1 Dynamo Motor
2 Wood
1 Crystal
Ranged weapon having a claw club as a starting point and magnetite for transforming movement in electric bolts. It will be destroyed if it is submerged under water.
Titanium PickaxeWeapon4 Wood
4 Titanium
Obtained by crafting. It is used for mining rocks and minerals or as a melee weapon. High durability and damage.
Titanium AxeWeapon6 Wood
6 Titanium
2 String
Obtained by crafting. It is used for gathering wood by cutting trees or as a melee weapon. High durability and damage.
Titanium MacheteWeapon2 Wood
6 Titanium
1 Flint
Obtained by crafting. It is used for cutting bushes or as a melee weapon. High durability and damage.
ShovelTool3 Wood
2 Iron
1 String
The shovel is a crafted item. It is used for digging. By digging, different resources as sand, pebble or rocks can be obtained.
Twig (4)Tool1 WoodTwigs are a basic resource that can be gathered from the ground, or by hitting trees with the empty hand. Used as a crafting ingredient or as fuel.
TorchTool2 Wood
2 Stone
1 Fat
Torches are crafted items. Used as a light source during the night, they also prevent most animals from attacking. Used as weapon, they inflict moderate damage. It will be destroyed if it is submerged under water.
String (2)Tool2 FiberRope is obtained by threading fiber or as dropped loot by the zombies. Used as an ingredient in many recipes.
Fishing RodTool2 String
3 Wood
Fishing rods are crafted or found in chests. Used for catching fish in rivers and the sea. Used without fish bait, chances of catching fish are low.
GliderTool20 Wood
12 Leather
4 String
Crafted vehicle used for traveling by air. Needs to be placed on high grounds. Gains speed when descending and looses it when climbing.
Fruit BaitTool1 Banana
1 Coconut
1 Pineapple
Crafted from fruits found on the ground, it is used to attract rabbits inside traps.
CanoeTool6 Wood
2 Croc Skin
2 String
Crafted vehicle used for travelling on water.
Dynamo MotorTool3 Iron
4 Magnetite
2 String
A simple electromagnetic motor, can be used in crafting improvised weapons.
Leather (3)Tool1 Croc SkinYou can get leather by hunting wolves and lions. Leather is necessary for increasing the backpack capacity, crafting leather clothes and more.
Leather (4)Tool1 Bear SkinYou can get leather by hunting wolves and lions. Leather is necessary for increasing the backpack capacity, crafting leather clothes and more.
Wool (4)Tool1 Bear SkinWool is obtained by hunting sheep. It is used for crafting beds and as the main ingredient for wool clothes.
Spy GlassTool3 Leather
2 Glass
4 String
A small telescope which allows the scouting of areas from far away.
Pebble (10)Ammo1 StonePebble can be found by digging with the shovel or by crafting stone. They are used as an ingredient for old bullets or as ammunition for the slingshot.
Arrow Head (5)Ammo2 Flint
1 Iron
Arrowheads can be obtained by crafting them. Needed for producing arrows.
ArrowAmmo1 Fang
1 Wood
Arrows are crafted or found in chests. They are used as ammunition for bows and crossbows.
ArrowAmmo1 Arrow Head
1 Twig
Arrows are crafted or found in chests. They are used as ammunition for bows and crossbows.
Old Bullet (4)Ammo4 Pebble
2 Charcoal
2 Sulfur
Old bullets can be crafted or found in chests. They can be used only as ammunition for old pistols.
Rifle Bullet (4)Ammo1 Lead
2 Charcoal
6 Sulfur
Riffle bullets can be crafted, found in chests or dropped as loot from the undead. They are used as ammunition for rifles and machine guns.
Revolver Bullet (16)Ammo2 Lead
2 Charcoal
6 Sulfur
Bullets for the revolver.
Machinegun AmmoAmmo5 Lead
5 Charoal
10 Sulfur
Ammo for the machine gun.
Backpack Lv 1Clothing4 Leather
2 Fiber
Backpack Lv 2Clothing10 Leather
4 Twig
Back Pack Lv 3Clothing25 Leather
6 Twig
Back Pack Lv 4Clothing
Back Pack Lv 5Clothing
Leather CapClothing4 Leather
2 String
Crafted from leather, it offers protection against head injury, bleeding and cold. All around basic armor.
Leather VestClothing15 Leather
4 String
Crafted from leather, it offers protection against torso injury, bleeding, and cold. All around basic armor.
Leather PantsClothing10 Leather
4 String
Crafted from leather, it offers leg protection against leg injury, bleeding, and cold. All around basic armor.
Leather ShoesClothing4 Leather
2 String
Crafted from leather, it offers feet protection against leg injury, bleeding, and cold. All around basic armor.
Wool CapClothing2 WoolCrafted from wool, it keeps the head warm and offers weak protection against injury. To be used at high altitudes, especially during the night.
Wool VestClothing8 WoolCrafted from wool, it keeps the torso warm and offers weak protection against injury. To be used at high altitudes, especially during the night.
Wool PantsClothing6 WoolCrafted from wool, it keeps the legs warm and offers weak protection against injury. To be used at high altitudes, especially during the night.
Strong HelmetClothing2 Croc Skin
1 Bear Skull
1 String
Special crafted item that offers the best protection against head injury and bleeding. To be used in combat in non radiated areas.
Strong ArmorClothing4 Bear Skin
1 Croc Spine
2 String
Special crafted item that offers the best protection against torso injury and bleeding. To be used in combat in non radiated areas.
Strong PantsClothing8 Croc skin
2 Bear Skin
2 String
Special crafted item that offers the best protection against leg injury and bleeding. To be used in combat in non radiated areas
Strong ShoesClothing4 Croc Skin
1 Bear Skin
1 String
Special crafted item that offers the best protection against feet injury and bleeding. To be used in combat in non radiated areas.
Camp FireUtility3 Wood
2 Stone
1 Flint
You need to crafted and set on the ground a campfire especially during the nights at high altitudes. It provides heat, light and basic protection against animals attacks. After the initial fuel is consumed, wood is needed to reignite camp fires.
FurnaceUtility5 Wood
10 Stone
2 Flint
Furnaces are crafted items. They need to be placed on the ground in order to be used. Furnaces are used for melting ores, cooking food and obtaining charcoal.
Storage CaseUtility10 WoodStorage cases are crafted items. They need to be placed on the ground in order to be used. Storage boxes keep items inside safe and organized.
BedUtility6 Wood
2 Wool
Crafted using wood and wool, beds are essential for saving, moving the respawn point and making nights really short.
Rabbit TrapUtility5 Wood
1 Fruit Bait
Crafted item used for catching rabbits. Needs to be placed on the ground.
Wolf TrapUtility5 Wood
1 Meat
Crafted item used for catching wolves. Needs to be placed on the ground.
Bandage (4)Medical10 Leaves
2 Medical Plant
Crafted from plants, bandages are to be applied on bleeding wounds. Can be further used in crafting medical kits.
Radiation Pills (2)Medical4 Medical PlantCrafted from plants, they are highly effective against radiation poisoning. Radiation poisoning is a result of getting in radiated areas.
SplintMedical2 Wood
1 String
Crafted from bandages and wood, splints have to be used in case of broken bones. Broken bones are the result of falling.
Antiviral Pills (2)Medical4 Medical Plant
2 Infected Tissue
Crafted from plants and infected tissue, antiviral pills need to be used in case of infection. Infection is possible when zombies attack.
Medicine (6)Medical1 Glass
4 Medical Plant
1 Infected Tissue
Medicine that restore health and cures bleeding and infections. It is obtained by crafting.
Medical KitMedical3 Bandage
1 Medicine
1 Antiviral Pills
Medical kits are crafted, found in chests or obtained as loot from zombies. Besides curing most of the diseases, they instantly provide a health boost.

Radiation Island Complete Tesla Tower Codes Guide

Are you stuck in Radiation Island because you did not know the specific code for the tower that you are at? You have come to the right place with the codes that can help you beat the game easily and much faster, without needing to dig through all the areas for these clues. We have divided the list of Tesla Tower codes in Radiation Island based on their perspective islands. This way it can be a little easier for you to figure out the codes.

Bottom Island Tesla Towers
Right Island Tesla Towers
Left Island Tesla Towers
Central Island Tesla Towers

Bottom Island Tesla Towers

846264
Radiation Island Bottom Tesla Tower 846264

950288
Radiation Island Bottom Tesla Tower 950288

979323
Radiation Island Bottom Tesla Tower 979323

265358
Radiation Island Bottom Tesla Tower 265358

314159
Radiation Island Bottom Tesla Tower 314159

338327
Radiation Island Bottom Tesla Tower 338327

097494
Radiation Island Right Tesla Tower 097494

419716
Radiation Island Right Tesla Tower 419716

459230
Radiation Island Right Tesla Tower 459230

510582
Radiation Island Right Tesla Tower 510582

781640
Radiation Island Right Tesla Tower 781640

939937
Radiation Island Right Tesla Tower 939937

Left Island Tesla Towers

214808
Radiation Island Left Tesla Tower 214808

534211
Radiation Island Left Tesla Tower 534211

628620
Radiation Island Left Tesla Tower 628620

706798
Radiation Island Left Tesla Tower 706798

803482
Radiation Island Left Tesla Tower 803482

899862
Radiation Island Left Tesla Tower 899862

Central Island Tesla Towers

161803
Radiation Island Center Tesla Tower 161803

Blood Brothers 2 Complete Beginner’s Walkthough Guide

Blood Brothers 2 is the latest sequel to the hit game Blood Brothers 1. Contrary to the old TCG mechanics of the game, the latest installment implements some strategy into the hero collection process. In this beginner’s guide, we will go over the most common questions that you may run into when you first start the game.

It should be noted that this beginner’s guide may be too simple for some of the more advanced players. However, most of the new players should find this guide helpful when you first starting the game.

Basic Game Information
Story Mode Game Mechanic
Pact Pull
Mastery Information
Good Starting Unit Grinds
Basic PvP Strategy

Basic Game Mechanics

Class Types
All of your blood brothers familiars or units are divided into 3 categories of units – Melee (Sword), Ranged (Bow), or Mount (Horse). They offer “elemental” or class weakness strengths to one another. The relationship is as followed: Melee > Mount > Ranged > Melee. The upper hand will deal double the damage and receive half the damage.

Rarity
In Blood Brothers, 3 stars or above is considered “rare”. In general, you want to move into three stars or higher as soon as you can for your main team. Higher rarity heroes have better leader skills and stats. In general, you should avoid spending coins to train the weaker units. The units can have all the stars lighten up with 1 gray stars, this means that they can “evolve”.

Evolution and Ascension
As mentioned in the previous section, any familiar hero with the grayed out star can be “evolved” into a higher rarity. To evolve, you need to have the hero at max level with max number of ascensions. To receive ascension, you need to get copies of the same hero through either pact pull or stage grinding.

Ascension also increases the level cap of the hero.

Skills
Skills can be chosen to be cast after certain number of terms by your heroes. Cast the skills by swiping up the character during the unit selection. It should be noted that the skill counter carries over for your arena fights.

Different heroes have different skills. Some skills are better than others so your best bet is to test out different combinations of heroes.

Leader Skills
Your heroes have leader skills that can boost the overall power of your team. Heroes that are rare or 3* or higher have leader skills. You much place the hero in the leader slot for the leader skill to take in effect and activate.

Mastery
Mastery are account based skills that unlock by having your heroes “research” into. In general, higher rarity and level heroes research mastery faster than the weaker ones. Each mastery is a skill tree that unlocks sequentially. You unlock major mastery category with every chapter that you beat. Always have your heroes research the mastery skills.

Each category of mastery skill can only have 1 active hero researching. By switching to another skill type you will effectively stop out the process.

Story Mode Mechanic

Basic
Depending on the story stages, you are allowed either 1~3 different team squads into battle. Each stage will require certain amount of energy to proceed. While fighting the story campaign, make sure that you protect your home base and clear the enemy base before your tun runs out.

In story mode, you get first strike when you attack enemies on the global map, so always try to count moves against the AI players to receive the upper hand. You almost always want to get first strike, having first strike usually allow you to take much less damage. Since you can kill the enemies one turn ahead of time.

Base Healing
If you move the unit back into home base, the unit will receive some light healing. This can be useful for stages with lots of turns and enemies. You can defend your home turf and do some heals as necessary. It should be noted that your unit does not recover HP by staying at the home base.

Assisted Attack
If you attack an enemy square, while having another unit in its adjacent square (but not the one of your originating attack unit). The other unit will deal assisted attack damage. This can be helpful at times to wear down enemies much quicker. However, it should be noted that the AI enemies can also deal assisted attack damage on your team.

Tactics
10 Tactic points are rewarded with every passing turn. Tactics allow you to either heal your self, debuff or damage enemies. You can unlock more types of tactics through mastery.

Capturing Information
If you beat the stage, you will be able to “capture” the heroes into your team. In general, the first capture usually have higher chances, and the chances increase with every failure attempts.

EXP and Gold Reward
The EXP’s in Gold rewards are given at the end of the stage after you beat it. However, the more enemies that you kill, the more EXP and Gold that you are given based on the enemies. So that if you can, always try to kill everything on the map to receive maximum amount of EXP and Gold.

After you capture the hero the first time, you can proceed again to attempt for more copies of the hero to obtain higher ascension value. However, the further attempts start with a small 0%, and you can gain 1~5% with more attempts. You will typically succeed once you get to 20~30% with a couple of tries, since you really have 1 out of 5 chances after passing 20%. It is typically rare for you having to get to 40~50% range before you successfully recruit.

It should be noted that some stages have “hidden” recruits that occur either by chance or by how you respond to quest questions.

Pact Pulling

Free Pact Pulling
You have three different free pulls throughout the day. It is a decent way for you to get your weaker or second tier heroes up to speed. The times are “noon”, “dawn”, and “twilight”. To translate that into real life hours, you get free pulls on Eastern time during these hours – 12:00 AM, 7:00 AM, and 12:00 PM. You can pull those packs anytime in between the time periods, so that you do not have to pull on the hour.

However, once you passed the time, you will lose it and can only claim the latest one available.

Premium Pact Pulling
You can spend 5 blood sigils to do premium pulls. The premium pulls guarantee three star or above heroes.

Event Pact
Once in a while, the game offers special events that either have better chances, better costs, or special bonuses toward specific classes of heroes. You will have to play the game pretty frequently to tackle those updates.

Good Starting Unit Grinds

For the purpose of this guide, we will note two specific units that are “hidden” that are good for starting players.

The first one is the three star (4* evolved) Xanti in Chapter 1: Blood Brothers, Ride Out! – Wingfeathers. You can recruit him normally if you select recruit instead of execute during the selection.

The second one is the three star (4* evolved) Nunu in Chapter 2: No Orders, Bort!. After defeating the boss Nunu for the final stage, sometimes you can capture him and recruit him into your team. Many times new player miss it when they do not see the recruit screen during their first run. We estimate the chance to be about 20~30% for Nunu to not escape.

After your first capture, you should avoid grinding them to 4* as early as you can. Instead, try to advance as much as you can in the normal story mode. The reason is that you really should try to unlock as many mastery as you can, before embarking on the evolution journey. It can take a huge amount of energy before you farm enough units to get them to higher rarity.

Basic PvP Strategy
If you are having trouble winning PvP in Blood Brothers 2, below are some of the strategy guidelines to help you win the battles. It should be noted that strategy and tactics is only half of the battle, sometimes you still have to put in the time to level up and grind your heroes for a much higher win rate.

Team Composition
A great team composition is one that you can anticipate enemy moves. In our opinion, the best PvP team composition at the time of writing this guide is 3 mount unit and 2 bow unit. It may differ if you actually pull some strong melee units from the premium pacts.

The reason is that most players use Xanti and Undo for their bow units. So you can counter those with the mounts. Avoid having melee since they can get killed pretty quickly from Xanti and Undo’s AoE skill uses.

Or if you have grind for a strong Nunu, you can go for 2 Bow, 2 Mount, and 1 Melee as Nunu.

This suggestion may change depending on the “free” units that the game decide to give out in the future, or the generic units that people typically use.

Skill Turn Counting
Count the number of turns before your skills get activated. Adjust your strategy accordingly, sometimes if your strong units only need 1 more turn to unleash the skill. Save him instead of having him die on you.

Defensive Gambit
The unit heroes prioritize their attacks for the heroes in front of them. This means that sometimes you may have to sacrifice your own units, for some breathing room before you can cast your own skills.

Strategic PvP Loss
Since skills turn count carry over to the next battle. Sometimes it can work to intentionally give up on battles, so that you can have full load of readied skills for the next round of PvP. The easiest way is to simply look at enemy unit’s HP, if they seem and look overwhelming, just simply play the battle out without using your skills. So that all of your skills become loaded for the next battle.

Unleash Skill Timing
Know the skill characteristics of your heroes. Some heroes cast AoE, some cast random attacks, some do single target and some do heal. Make sure you know what they do so that you can use them at the right time. Time the skills with the attack or defensive turns to maximize their effects.

Game Theory
The PvP in Blood Brothers 2 comes down to a basic Rock, Paper, Scissor kind of game. You want to guess what your opponent will do based on their own unit inventory. You can typically get a good handle of the player based on their initial selections. See if they are defensive, tricky, or absent minded.

Your goal is to always get the upper hand of picking the “right” advantage heroes. You can typically settle the battle with 2 good calls, given that the two sides are relatively equal in unit strength.

Observe what your opponent do with their unit’s HP, skill timing, and their overall units is key to win.

Words on Tour Complete Hidden Phrase Guide

Are you stuck and cannot figure out a word puzzle for the latest Zynga’s word game “Words on Tour”? Use this complete word list to help you figure out the next letter to look for.

Please feel free to leave comments if you are more advanced than we are! Or if you have found any errors with our Words On Tour Complete Hidden Phrases cheats list.

Paris
London
Tokyo
San Francisco
Cairo
New York
Sydney

Paris

5 – Eiffel Tower
6 – French Kiss
7 – Napoleon
8 – Clear 40 tiles.
9 – Bon Voyage
10 – Clear 28 tiles in 12 moves
11 – Wool Beret
12 – 20 Tiles in 8 moves
13 – 38 tiles in 10 moves
14 – Moulin Rouge
15 – 40 tiles in 12 moves
16 – 60 tiles in 16 moves
17 – Croissant
18 – 36 Tiles in 10 moves
19 –

London

Tokyo

San Francisco

Cairo

New York

Sydney