Combination Guide | Monster Warlord
Combining your monsters is key to success in Monster Warlord. In this complete guide, we will go over the costs, tips, and tricks. We will also go over some basic concepts for the Monster Warlord combination to help you result in the monsters that you want.
We will first start with the basics of combining the monsters, then move on to the various parts of the guide. This guide is intended for both the Monster Warlords beginners and intermediate players who want to combine their monsters to the next level.
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You can also check out our advanced analysis on the best strategy to combine your Monster Warlord Monsters.
Monster Warlord Combination Guide Index
Combining Introduction
Combine Result Tier Guideline
Monster Warlord Combine Cost and Success Chance
Combining Introduction
You can create stronger monsters with higher rank when you succeed in combining them. You can either spend Silver or Gems to do the upgrade. The gems are used for “better” combine which yields better chances to combine.
Depending on the element that you used to combine the monsters, you may obtain different elements. When you fail, you will lose your two monsters but gain another random element monster.
You will obtain the same element monster if you combine two of the same and succeed.
Monster Warlords Combine Guidelines
1. Always have back up monsters from lower rank. Don’t go trigger happy and break all of your stronger ranked monsters. This means that when you are going for higher combine after Ultimate level, make sure to have a couple Chaotic to take its place when you fail.
2. Understanding Chance and Odds
The success chance in Monster Warlords combine is pretty random. After epic level you only have 30% chance. This pretty much means on average you should usually succeed after 3 tries, if you are really unlucky it can take roughly 6 tries. In short, be prepared and don’t believe in “higher success” after numbers of failure.
3. Use Jewels During Early Levels (Character)
Based on where you are in the game, you may want to calculate whether or not its worthwhile to use Gems for combining. In general, when you are “breaking” into the higher levels, use gems to boost your success chance may be worthwhile. However, it’s less helpful when you are higher leveled.
4. Elemental Differences
In general, you want to combine Holy and Water first as they have lower damage. This way even if you fail the combination attempt, you will still mostly gain additional damage if you draw Wind or Dark elements.
Combine Result Tier Guideline
Below are the type of different Monster Warlord combinations and the resulting elements. Any two of the same element combination will result in the same element. This means that Air + Air = Air when you succeed.
Air
Air = Air + Earth
Air = Holy + Water
Dark
Dark = Dark + Earth
Dark = Fire + Water
Earth
Earth = Air + Dark
Earth = Fire + Holy
Fire
Fire = Air + Holy
Fire = Fire + Earth
Fire = Dark + Water
Holy
Holy = Air + Water
Holy = Dark + Fire
Holy = Earth + Holy
Water
Water = Air + Fire
Water = Dark + Holy
Water = Earth + Water
Monster Warlord Combine Cost and Success Chance
Level | Combine Cost | Success Rate | Special Combine Cost | Better Success Rate | Monster Strength |
---|---|---|---|---|---|
Uncommon | 10.000 G | 40% | 10 Gem | 70% | 3 Uncommon = 1 Rare |
Rare | 40.000 G | 35% | 10 Gem | 65% | 3 Rare = 1 Epic |
Epic | 400.000 G | 30% | 10 Gem | 60% | 3 Epic = 1 Legend |
Legend | 2.000.000 G | 30% | 10 Gem | 60% | 3 Legend = 1 Ancient |
Ancient | 10.000.000 G | 30% | 20 Gem | 60% | 3 Ancient = 1 Chaos |
Chaos | 20.000.000 G | 30% | 50 Gem | 60% | 3 Chaos = 1 Ultimate |
Ultimate | 40.000.000 G | 30% | 300 Gem | 60% | 3 Ultimate = 1 God |
God | 100.000.000 G | 30% | 300 Gem | 60% | 3 God = 1 S God |
S God | 200.000.000 G | 30% | 300 Gem | 60% | 3 S God = 1 SS God |
SS God | 500.000.000 G | 30% | 300 Gem | 60% | 3 SS god = 1 Ultra God |
Ultra God | 1.000.000.000 G | 30% | 300 Gem | 60% | 4 Ultra God = 1 Supreme |