Welcome to the world of Brave Frontier, if you are new to the game or the world of mobile TCG or RPG, you may find this basic mechanic guide useful. Please note that this guide is written for beginners who are new to the game or the genre. Advanced players or experienced players may find this guide too easy or simple.
Throughout this introductory guide, we will note on some of the other guides that we have written for the game. If you want to know about any given topic, please go ahead and read further. In addition, this guide will only explain some of the key concepts and will not tell you how to play the game in detail.
If you have found this basic generic guide helpful to help you start the game. Please check out our other Brave Frontier guides under our mobile game guides listing.
Basic Unit Stats and Information
Each of your character has some basic information that affects the game play mechanics greatly. We will go over each of these main areas to help you understand their impact with your game play.
Brave Frontier’s elemental system is pretty straight forward. There are two sets of elemental systems, the elements and the dark/light combo.
For the element system, the order is as followed: Fire > Earth > Lighting > Water > Fire.
The units will deal more damage to the element that they are strong against, and receive less damage from the incoming attacks.
For the dark/light elemental system, the dark and light deals more damage to each other.
You can see the elemental strengths and weaknesses through the battle screen. In addition, the quest dungeons usually have a type of element that they specialize in. It makes it worthwhile to bring proper advantageous elements into the various dungeons.
Brave Frontier has the following main stats in HP, Attack, Defense, and REC.
Level/Max Level: This notes the current level and the max level potential of given units.
HP is your health points for which your character dies when it reaches 0.
Attack affects how much damage that you deal.
Defense can lower the amount of damage that you receive.
REC affects how much Brave Burst gauge that you fill when receiving BC (Brave Crystal) or HP healed from HC (Heart Crystal) and healing skills.
Brave Burst or BB Level: The level of your character’s skill. The skills are activated in battle when the BB gauge is filled. Note that during Arena fight, the BB’s are usually cast 1~2 rounds after they are filled.
Rarity and Evolution
Rarity is noted with the number of stars and is a biggie in Brave Frontier, the units are generally considerably stronger in the higher star rarity compared to the lower rarity units. Most of the base units have 1 evolution with a few with two evolution stages. The starter units have the potential to evolve to 6* at the time of writing this generic guide.
Fusion and Character Level
You can increase the level of your characters through Brave Frontier fusion. Depending on the rarity of units, different characters will require different amount of fusion experience. The best way to level a character is through fusing metal units such as ghost, king, and god or their element equivalent. Consider using our fusion experience calculator.
The characters have types that are randomly assigned. They generally do not matter as much for beginning players as rarity makes much higher difference. However, as you are building end game teams and characters, you will then have to take character typing into consideration.
Lord: All stats grow from base stats.
Anima: Higher HP, Lower REC
Breaker: Higher ATK, Lower DEF
Guardian: Higher DEF, Lower ATK
Oracle: Higher REC, Lower HP
The types affects the amount of character stats gained during level up. This means that the stats difference between different typed characters are the most obvious at max level. You generally want to have types that match with specific characters.
For example, supportive tankers and healers are the best when matched with Anima or Guardian types, and occasionally Oracle type to cast BB’s more frequently. Attackers generally need to get Lord, Anima, or Breaker.
Quests and Dungeons
There are three main type of quest and dungeons in Brave Frontier. Story Quest, Daily Events, Special Dungeon, and Metal/Jewel Parades. You generally want to try to pass the story quest as your priority, the later story quests offer more EXP per energy which can help you with your character level.
When you are having trouble passing the story quest dungeons, you will then need to play the various daily events to boost up the characters that you have. Different days have different daily dungeons that you can participate. One notable daily is the weekend Golden Vault dungeon which helps you make more Zel in Brave Frontier.
Special event dungeons typically feature never seen or rare units that you can capture. Lastly you can obtain the special keys to open up the locked gates to Metal and Jewel Parade.
Character Summon and Capture
You have two main ways get units in Brave Frontier. The first is to capture them during various dungeons, the second way is to summon them either using honor summon or rare summon. The honor summon is the “free” summon in the game, it costs honor points which can be obtained through reinforcement system during battle. The rare summon can get rare units but cost 5 gems. If you are a free non-cash player, you want to save all of your gems for rare summons to get better units.
The Town system are your home base, you will have to invest Karma points into the various buildings that either generate resources or let you craft consumable or equipment items.
The battles in Brave Frontier is a turn based battle system. You have a couple options during your turn: Decide whom to attack, use BB if your BB gauge has been filled, or Guard.
To choose whom to attack, select the enemy first and tap your character.
To use BB, swipe up from your character.
To guard, swipe down from your character. You generally use Guard when you know a boss is going to cast an AoE attack on you in a given round.
In a nutshell, spark attacks occurs when two or more of your characters attack at the same time. For more detailed guide, please read How to Spark Guide.
There are a few status effects in the game. For more information, please read our Stats Effect guide. However, in short, these effects are:
Poison: Reduce 10% HP per turn.
Weakness: Reduce DEF
Sickness: Reduce REC
Injury: Reduce ATK
Paralysis: Cannot attack.
Curse: BB skill and BB gauge gets locked.
Items and Spheres
Toward the middle of the game, you will need to craft the consumable items such as Cure or high cure to progress through the dungeon. The sphere are the “equipment” that you can equip onto your units for various effects. Both are crafted and created inside your town.
The materials are gathered through questing or friends gift system.
As you play through the game, you can get “friends” whose leader units you can use. After using the unit, you can request for friendship at the end of the quest. In addition, you can request friend after battling them in the arena. The third alternative is to know them in other places and add those friend code directly. It is important to have active friends whose leader units you can take advantage of, it is also important that a few valuable crafting material are obtained only through gifting.
There are a few other rewards available in the game.
Completing quest chapters: Earn 1 gem.
Achieving arena ranks: Earn various rewards.
Daily Login Bonus: Varies but you can earn gems at higher rarity bars (more days logged).
Watching Help video from Menu > Tips and Info > Video Tutorials on Spark and Evolution for two metal kings
Friends referral: Refer your friends or get other people to use your friend code, both the referral and referrer earn 1 Metal God.