Sorcerer | Arcane Legends
Sorcerers is one of the most fun class to play in Arcane Legends with its powerful spells. In this guide, we will go over the various tips and strategies on how to build your sorcerer in Arcane Legends. Please share this guide with your friends if you have found it helpful!! Remember to always link back to us!
In this Arcane Legends Sorcerer guide, we will go over the stats and skill builds, as well as our final thoughts on the gear and pet combination selections.
The rest of our Arcane Legends guides can be found in our browser game guides section.
Sorcerer Overview
The strongest point of the Sorcerer is their ability to deal awesome AOE damage, however with this power they have extremely weak health and defense compared to the other classes. Because of this, the best way to play the Sorcerer class is to try to stand behind the Warrior while dishing out the damage. For the build, consider getting the stats or pets that boost your HP value. Or you can focus on the pure damage output while partying with other tanking classes. This is especially true against bosses because bosses have the potential to kill sorcerers quite easily without proper defenses.
Sorcerer Stats Builds
For the Arcane Legends sorcerers, below are what the different stats do and affect the sorcerer performance:
Strength: Health
Dexterity: Dodge and Critical
Intelligence: Damage, Bonus Damage &, Mana
Based on these stats, the best ways to build your Arcane Legends sorcerer is all wrapped around Strength and Intelligence. With this in mind, there are three valid and probable builds that you can make your sorcerer:
1. Pure Intelligence.
2. 5 Intelligence / 1 Strength
2. 4 Intelligence / 2 Strength
If you are going for maximum damage output, pure intelligence is the way to go, however the lack of HP makes it really easy for you to do. Thus many of the players choose to ration some of the stat points into strength. It really depends on how well you play and how you position yourself to avoid getting attacked. The more health with strength comes with a cost of having a bit lower damage.
Sorcerer Skills
Below are all the skills that you can unlock as well as their upgrades. We have put together a list of these sorcerer skills as appeared in the game. After this we will go over some common building strategies on how to make your Sorcerer strong and powerful.
Fireball
Unlock: 60 Mana, 4 sec cool-down, 14m range, 16-20 damage, increased damage on a critical.
Engulf: Increase spherical area of a fireball explosion by 3 meters.
Ignite: Targets take burning damage every second for 5 seconds.
Impact: Enemies struck by a charged fireball will be knocked down and briefly stunned.
Scorch: Hitting targets with a charged fireball reduces their hit chance by 25% for 5 seconds.
Lignting Strike
Unlock: 56 Mana, 3 sec cool-down, 12m range, 22-27 damage, increased damage on a critical.
Empowered Bolt: Lightning Strike does 15% more damage.
Electrical Discharge: Enemies slain by this attack have a 15% chance with normal lightning strike and 25% with charged lightning strike to explode and release bolts of lightning upon their allies.
Bolts of lightning will now do 250% damage on a critical hit.
Charged bolts have a 25% chance to stun your target for up to 3 seconds.
Gale Force
Unlock: 56 mana, 4 sec cool-down, 9m range, 16-20 damage, increase damage on a critical.
Outward Squall: Converts your charged gale force to be an area-of-effect attack.
Protective Current: Charging up your gale force will grant you a dodge bonus of 75% for 3 seconds.
Speed of Wind: Charging up your gale force increase your movement speed by 25% for 5 seconds.
Weighted Wind: Enemies knocked down by gale force have the potential to stay down for 2 additional seconds.
Frost Bolt
Unlock: 56 mana, 3 sec cool-down, 14m ranage, 22-27 damage, increased damage on a critical.
Ice welder: If a charged Frost Bolt hits at least 3 enemies, you have a 20% chance of releasing a burst of ice damage around you.
Jagged Ice: Enemies that are either slowed or stunned by Frost Bolt will also receive low amounts of additional damage over time, for the duration of the effect.
Shiver: Increase the duration an enemy is slowed or stunned by 3 seconds.
Arctic Shatter: Any enemy slain while frozen by the initial impact of Frost Bolt has a 20% chance to leave behind an ice patch that freezes other enemies that walk over it.
Arcane Shield
Unlock: 48 mana, 30 sec cool-down, 30% damage reduction for 10 seconds.
Extended Shield: Increase the amount of total damage absorbable. Also, the maximum length of the shield is increased by 5 seconds.
Displacement Wave: When casting the charged Arcane Shield, enemies near you will be knocked away.
Static Resonance: Increase the damage reduction granted by the Arcane Shield by 15%.
Hardened Shielding: Your charged Arcane Shield grants invulnerability for 2 seconds after casting it.
Time Shift
Unlock: 64 mana, 10 sec cool-down, 22-27 damage on impact, snare enemies in a 5m raidus.
Lower dodge: reduces the dodge chance of your targets while they are under the influence of Time Shift.
Time Bomb: Your magical clock explodes when it expires, damaging all foes nearby.
Countdown of Pain: Charging Time Shift will also cause damage over time to all targets under its effect.
Freeze Time: Charging Time Shift will root affected targets instead of snaring them.
Curse
Unlock: 48 mana, 15 sec cool-down, 4m range, targets will take 10% more damage from all incoming attacks.
Words of Weakening: Curse will reduce each affected target’s damage output by 10%.
Penetrating Curse: Charged Curse will cause the target to take an additional 5% from all incoming damage.
Lingering Curse: The effects of your Curse will last an extra 2 seconds on each affected target.
Sweeping Curse: Increase the range of your curse by 2 meters. Also, the potential amount of affected targets is increased by 2.
Lifegiver
Unlock: 56 mana, 15 sec cool-down, 6m range, Heals allies for 43-54 damage.
Increased Ranged: Increase the area of effect range of lifegiver to 8 meters.
Empower: In addition to recovering lost health, charging Lifegiver will now also recover lost mana.
Regrowth: Charged Lifegiver will grant +10 health regeneration for 10 seconds.
Charged Lifegiver will grant +5 mana regeneration for 10 seconds.
Arcane Legends Sorcerer Skill Builds
At the time of writing this guide, the level cap for Arcane Legends is currently set at level 16. This means that you only have 16 skills points to be used. It should be noted that because you only have 4 active skill slots, so it is best to only focus on 4 skills.
Please note that these builds offer you some general guidelines on what to look out for, you can always switch out some skill points here and there to really suit your Arcane Legends Sorcerer playing style.
Crowd Control Build
Max Fireball, Gale Force, Life Giver
1 Point in Time Shift.
This build uses time shift to slow down enemy, knock down and stun using fireball and gale force. The heal is great for group play.
Damage Output Build
Max Fireball, Lightning. 3 Gale. (2 Heal or 1 Heal / 1 Arcane Shield)
This Arcane Legends sorcerer build focuses on the all the major damage skills. However, some points are given for support life giver and shield skills for better flexibility in special situations.
Damage Output Build with Time shift Variation
Max Fire Ball, Lightning, and Time Shift (Clock). 1 Life Giver.
This variation replaces Gale Wind with Time Shift. Time Shift gives better and more consistent control ability with root and damage over time. However, the lesser AoE area makes it a little harder to use, but nevertheless may be more effected in smaller areas.
Support Sorcerer Build
Max Heal, Arcane Shield. 3 Curse. 1 in Damage skill such as Fireball or Lightning.
This Arcane Legends sorcerer build makes it a pure support class. With the max amount of heal and arcane shield, it makes it a strong class. However, this build may be best coupled with stat builds that involves higher strength. With this setup, you can potential be a secondary emergency tank. However, this build results in a lower damage output.
Sorcerer Gear and Pets Selections
Depending on the skill choices that you have chosen, you will need to choose your gears accordingly. If you are aiming for pure damage output, go for gears that grants you higher damage and int. However, if you find yourself constantly dying, consider switch out gears that boost strength and your health points.
For the pets selection, it depends on where you are in the game as well.
Mob Clear: consider using Ribbit for its health boost with critical enhancement.
Boss Fight: Granite for its stun ability and mana regen boost.
Arcane Legends Guides Index by Gamelytic
General Information
Chat Command List
Complete Pet Listing
Quest Reference Guide
Achievement Listing
Boss Fighting Tips
Location Maps
Class Guides
Sorcerer
Warrior
Rogue