Do you keep on losing in Battle Arena or Player Duel Live Arena Challenges? If so, we may have the solution with strategy and tips for you. By following all of the guidelines listed in this strategy guide walkthrough, you will for sure win more battles and push further in Jurassic World the game.
We will go through the basic guidelines, and some advanced strategies to help you understand how the combat system works. Because the strategies involve some understanding of how the system functions, we will first go through the basics that can be obvious for the intermediate players.
In the beginning of this guide, please check out the Jurassic World Advanced Battle Calculator as it is one of the best tool to help you figure out relative strategies in your own unique battle arena situation.
Understand The Strength and Weakness Chart
First of all, different dinosaurs all belong to specific groups. They are Carnivore, Herbivore, Pterosaurl, and finally Amphibians. You can find a strength and weakness chart on the “info” page of the arena entrance.
The flow is as followed:
Carnivore > Herbivore > Pterosaur > Amphibians > Amphibians
The “advantage” one deals 50% more damage to the disadvantage and receive 50% less damage. This means that you should always plan out your path of upgrades in the Single Player Battle Arena Stage.
You typically want to plan ahead and use the advantage species against enemies whenever possible.
Selecting and Picking Your Team
Single Player Battle Arena Stage:
Your choices should be to have advantage species type that are good against the single player or event arena stages. For example, if an arena has 3 Carnivores, the best choices for a team is Amphibians for 50% bonus or Carnivore / Pterosaur for the 0%. The worst choices are to use a team of herbivores.
Live Arena Player Duel Challenge:
The team choices for the live player challenge is a little more complicated since you do not know the enemy player dino team roster. However, we like to go into battle with 3 dinos each with different types. This way you are flexible in your choices and strategies.
Understanding Basic Jurassic World Combat Patterns and Commands
Since the game only briefly discuss how the system works, we will go over them in detail with this combat strategy guide. The battle system in Jurassic World the game has three commands: Attack, Defense, and Save.
Each successful subsequent attacks are “combo” to each other, the attacks stack and add additional percentage to their damage. Defend blocks some of the attacks. And Saving the turn “save” one of the attack or defense moves to the following turn. Each successful combo adds 20% extra damage with the full 8 attacks with some minor bonus.
The rounds are played out by each side taking turns to attack one another.
In Single Player Arena, you start the battle with your turn. In Live Player Arena, the first attacker is randomly chosen, however the defending side will get 2 moves during that first turn for having the non-attacking disadvantage.
What Happens when a Dinosaur Dies in Battle
When either side’s dinosaur dies in battle, the “replacement” dinosaur will be up to the battle arena if there is one. During that turn, the “new replacement” get to attack without the defending side being able to block.
Battle Arena Setup Team Strategy
Next, your goal is to actually setup and hand pick your teams.
Your starter unit should always be strong in HP with some what balanced attack. Your goal is to be able to kill the opponent with your starter dino while taking in damage. Just remember that the team who lands the first kill usually wins the game.
Your second unit should be stronger in Attack with somewhat balanced HP pool. The reason is that you want to be able to kill enemy’s first or even second unit when your first “shield” fails.
Your final unit should be all out attack to finish off opponent’s third dinosaur.
For the species, there are three methods to set it up:
1: Evenly split among three different types.
2: Two of the same type and 1 directly opposite on the chart. For example, 2 Carnivore and 1 Pterosaur.
3. Three of the same type.
When to Switch Out Dinosaurs
Now when you first enter into battle, you should “NOT” have a disadvantage dino in Single Player Arena since you know what the opponent have. Always go into the battle with the dino with advantage.
Now, for both Single Player and Live Arena, you almost should never switch your dinosaurs even if you are at a disadvantage. The reason is that you will waste 1 move for the action. It is much better to either defend or “save” those moves.
The only time where you should switch out the dinosaur is when your current one is advantage to “both” of the opponent’s substitute. If not, it may be better to “sacrifice” it for some extra turns with your next dinosaur unit.
Do Not Overkill
Next, always calculate the exact amount of attacks to kill the opponent dino. You never want to overkill enemies by putting all of your attacks out in the same turn, unless it is the very last turn that you know you will win for sure.
It is much better to calculate and use the exact attacks to land your hit. Then with the leftover moves, spend them either on defense or save to help with subsequent rounds. The side that “overkill” early in the game will usually lose the battle due to wasted moves.
Using the Advanced Battle Calculator
The purpose of the Jurassic World Advanced Battle Calculator is to help you estimate the exact attack moves to kill the enemy, or the moves that enemies can do to kill you.
You can then make judgement calls on the split between attack, defense, or save turn. Now we will go over some situations to help you understand and implement various strategies once you know the numbers.
You always want to be exact with your moves, wasting them can be deadly that will lose you the duel.
Opening Battle Strategy
Note: In Live Arena, if you know you can kill enemies in two moves and you are defending starter, it may work to execute double attack to see if you can land an instant kill.
If you are attacking and the opponent can kill you in two moves, consider open with “defend”, if not, save a turn to get a boost in attack power later. If the opponent has strong dino, still do save a turn to sacrifice your starter. Sometimes the defending side do not attack right away so you get some breathing room.
For your second move, if you are an attacker and you think you can kill the opponent in two hits, use up all three of your attacks if you had saved them. If you cannot land the kill, do 1 defense and 2 save turn, or if you have really strong HP, do 3 save turns.
By the third turn you will be able to go all out with your attacks to see if you can land a kill. Watchout for your own health too since you do not want the defending side to be able to kill you instead.
Your goal is to last as long as you can while drawing down enemy’s HP. The attacker has a natural advantage where you had moved first. So keep your defense up while saving up turns.
Near Death Strategy
When you know that your dino is going to die with the next turn. For example the enemy only needs to land one more hit to kill you. It is always best to save up at least 4 turns for your next round of counter-attack. For example, if you have 6 moves, do two attacks and 4 save move. This way that even if your dinosaur dies, your next runner up will have plenty of moves to either Attack or Defend.
Observe Enemy Moves
Always keep track of moves left by enemies. When you know that they have attacked, count the number of “moves” they have used. If they had 5 moves and they used a 5 move attack on you to kill you, that means that will have no defense for the next turn.
This is when you use the “exact” number of attacks to land your kill, and save the rest of the moves for later use.
For some of the harder event battles, consider use two strong HP dinosaurs as shields to help you build up your moves. Then switch to your strong attacker to finish up the enemy.