Shanks Base Attack Guide for Thirst of Night

January 10, 2012

This data should help you to attack the Shanks Bases in Thirst of Night. The enemy units in each of the Shanks base level are also included. Please feel free to feel in the gaps or your own personal attack report in the comments. In addition, check out Thirst of Night Guides for more help game play tips and guide.

Shanks
Base
Level
Zero Loss
Attack
Research
Levels
Hobos
Hipsters
Nerds
Hicks
Lumberjacks
Freaks
Punks
Bitker
Resources
Level 150 GruntsTwilight Warfare
level 1
Spectral Vision
level 1
Blood Transfusion
level 1
5
Hobo
Level 250 Grunts
50 Sigbins
Twilight Warfare
level 1-2
Spectral Vision
level 1-2
Blood Transfusion
level 1-2
25
Hipster
Level 3500 SnipersTwilight Warfare
level 2
Spectral Vision
level 2
Blood Transfusion
level 2
1000
Hobo
500
Hipster
Level 41000 SnipersTwilight Warfare
level 3
Spectral Vision
level 3
Blood Transfusion
level 3
500
Hick
500
Lumberjack
Level 55000 SnipersTwilight Warfare
level 3
Spectral Vision
level 3
Blood Transfusion
level 3
4000
Freak
Level 610000 SnipersTwilight Warfare
level 4
Spectral Vision
level 4
Blood Transfusion
level 4
2000
Punk
Level 713500 SnipersTwilight Warfare
level 6
Spectral Vision
level 5
Blood Transfusion
level 5
10000
Hick
10000
Freak
Level 830000 Sniper8000
Biker
Level 9Twilight Warfare
level 9
Spectral Vision
level 9
Blood Transfusion
level 9
Level 10Twilight Warfare
level 9
Spectral Vision
level 9
Blood Transfusion
level 9

81 Responses to Shanks Base Attack Guide for Thirst of Night

  1. Jaco says:

    What do you need for Shank lv 10? I only have snipers!!!

    • greyone says:

      dont use snipers on lvl 10 you will lose them all
      you must use melee units, 50k grunts is supposed to work.
      i sent 45k snipers and 5 k at and lost them all
      dropped him to 2 percent then sent 5k nem to finish
      if i had know i would have trained gruntd or nem bats instead

    • unknown says:

      if you want just send 30k 30000+ grunts like i did i beat him every time it easy and cheap on steel and crystal and fast to replace them my loss was 15k to 18k

    • Draco says:

      seriously though, how do you take him entirely?

    • Draco says:

      Send your entire army, I used 500 grunts, 5000 flikerforms and 1000 snipers to finish off level 10

    • Slyk says:

      I beat it with 20k Snipes, 1k AT and 600 Nos, with level 8 Twilight Warfare, level 6 Spectral Vision and level 6 Blood Transfusions. I lost the 600 Nos though.

    • jason says:

      u can cut the number of troops onthis page by about half for shanks bases… i just took out lvl 7 shank with 7300 snipers and 437 nemesis bats.. no trucks.. no losses

    • Marilyn says:

      I just took out shank 7 with 7146 snipers, sv,bt,tw,lvl 5 and vengeance and fortitude. 0 losses

    • wes says:

      ummm this guide is way overkill
      i did lvl 3 with 150 snipers, 300 trucks (to get all res), and all of those researches EXCEPT for BT

    • jacob says:

      i used 30k snips, 5k at nd 20k grunts nd all i lose is the 20k grunts

  2. IN54N3 says:

    What should i use for lv 9?

    • Draco says:

      150 meat heads and 300 bikers, 11990 defense, you need to over come this number in attack

    • Draco says:

      New update, 260 meat heads, and still 300 bikers, more than usual, but try to train 200 nos, it should over throw the meat needs and the bikers will be smashed

  3. Richard says:

    Is the shank base guide above also good for the shank bases I need to attack to get my second outpost?

    • Harry says:

      Pythus bases levels 1 through 7 can be beaten with no losses using 69,000 snipers,3,000 armored trucks, and a level 16 or higher General.

  4. Ereldys says:

    what research and troops do i need for lvl 8 shank?

    • eehamster says:

      u need spectral vision lvl 7
      blood transfusion lvl 6
      and lvl 7 twilight warfare

      suckers, ive already got outpost 1 and 2

    • Draco says:

      Troops: 1100 grunts 695 trucks,661 slashers, 370 sigs, 82 filkers, 516 ATs, 669 Nem bats, and 156 now

  5. 37um9 says:

    Is 1000 snipers, 3000 grunts, 500 slashers, 1000 sigbins, and 100 armoured trucks enough to destroy level 5 shanks base?

    • Draco says:

      NO, OF COURSE NOT, for no losses, try 5000 snipers, 30k grunts, 2000 sigbins, 1000 nem bats and 200 vamp bats, with 2 armored trucks, you won’t get a lot of supplies for defeating shank

    • Nii says:

      or try 2k snipers and 500 ATs.

  6. Draco says:

    Level 7 Shank is wrong, its supposed to be 500 hicks and 600 freaks

    • splifftor says:

      no it’s not wrong, it’s just they updated the game engine 2 weeks ago causing the shanks campaing to be easy now, you can defeat shanks to lvl 9 with 18k snipes and 8k grunts and no losses, you can also defeat lvl 10 with the same numbers but your grunts will die. rebuild the grunts for repeated attempts. if you go in without them you snipers are dead. (you could use other melee troops but they’re cheapest)

    • Carlos says:

      @ splifftor… Do you have any proof of that as I’ve not seen that anywhere but in your comment?

  7. Redeemer says:

    I used 376 snipers and +14% attack general, and I didn’t lose a single one.

  8. 37um9 says:

    What is lord pythus??

  9. Nas says:

    i used 30000 sniper and 1400at plus 200nos plus two boost revange and fortified and a25% genaral defences i still loss i put him in 1% i try twice still loss

  10. jacob says:

    hey i need to know what i need to train so i can get my 2nd outpost

  11. Rastlyn says:

    I used 56k grunts with a lv 15 def general and beat him. I lost 7k troops. On my 2nd attack I sent 49k grunts, beat him and lost 7.2k troops. DO NOT SEND SNIPERS OR AT’s!! ONLY USE GRUNTS! Lowest amount I’ve heard will win is 45K grunts, with a troop lose of approx 9k. Good Luck!

  12. oil_monkey1 says:

    i sent over 10,000 snipers and beat all but lvl 10 shank…ended up with 1% remaining. still have not beaten him :(

  13. Dedicance says:

    I beat up regular level 10 with 10ish snipers 400 ats around 1k of Nosferatu and 1k of Nem Bats and sorts of regular bats lost Nosferatu and the bats but no loss on snipers or ats

  14. Michael says:

    i used three thousand snipers for 5, 6, and 7 with + 9 attack and i didnt lose a single troop

  15. anthony playground says:

    use 35,000 grunts + 1000 sigbins
    you will loose 1000 sigbins (always)

    no other combo works
    (dont send AT’s at all ever)

    doesnt matter if u use attack or defence general

  16. nick says:

    whats the easiest way to beat lvl 9 shanks base?

  17. Matthew says:

    Lv. 8 does NOT have 8k bikers! It only has 500 of some troop and you dont need to send 30k snipers to lv. 8. You only need to send 13k snipers and 500 at’s. Thats how i did it and it’s full proof. You won’t lose a thing. I did it last night. Unfortunatly the servers been having problems and all my troops disapeared this morning.:( But i look at it as a minor setback. My point is that you only need to send 13k snipers and 500 at’s.

  18. shazz says:

    Shanks Guide
    lvl 1- 5 grunts tw1 sv1
    lvl 2- 50 grunte 50 sigbins tw1 sv1
    lvl 3- 250 snipers tw2 sv2
    lvl 4- 500 snipers tw2 sv2
    lvl 5- 1500 snipers tw3 sv3 bt3
    lvl 6- 3000 snipers tw3 sv3
    lvl 7- 5000 snipers tw6 sv5 bt5
    lvl 8- 10k snipers 600ats tw6 sv6 bt6
    lvl 9- 13,600 snipers 600ats tw6 sv6 bt5
    lvl 10- 4k vamp bats 100 nem bats tw7 sv6 bt6

    guide above is totally wrong. most of their guides are. ive used the one i posted for over a month and never lost a single unit

  19. randy lutz says:

    when playing thirst of night, I can only do two of thre items, either build a building, do research or train troops. I used to be able to do all three. it says there was a problem
    the specified queue is full.

    what do I have to do to get all 3 running again

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