Being a battle and strategy game, you should know and plan ahead your troops to really succeed and win in the game. In this guide, we will go over everything that you will need to know about the different troops available for you in the game. If you have found this guide helpful, please share them with your alliance members and friends! Please let us know if we have missed any information. Feel free to leave any comments if you have any additional information to add. You can check more of our Kingdoms of Middle-earth guides at Kabam Mobile Game Guides.
The Hobbit: Kingdoms of Middle-Earth Troops Basics
Before we get into the detail about how the troops function in the game, we will go over some beginner basics about them.
Factors that Affect Your Battles
1. Different races have troops of the same stats at the time of writing this guide.
2. The Hobbit: Kingdoms of Middle-Earth has 3 main troops categories – Mounted, Foot, and Ranged. They each have advantage against one another in a triangle.
Mounted > Ranged > Foot > Mounted
3. Higher level heroes can improve the health and attack of your troops – thus lowering your losses.
4. Higher level researches can boost various aspect of your troops.
5. You can further boost your The Hobbit: Kingdoms of Middle-earth troops stats with runes.
6. The resource transports such as porters and supply wagons never fight in the battle. However, they will be destroy only if you lose the battle.
Hiding Your Troops
Hiding your troops can avoid your troops from being killed. Although you leave your resources open for plunder, you will still have your troops to conquer the enemies and farm weaker cities. It should be noted that your “reinforcements” to your city or other people’s city are never hidden.
In general, your lower tiered units engage the enemies and die first. Because they are cheaper and take less time to make, it may be worth while to build a handful of them to absorb enemy damage. However, you will still have to calculate the best ways to earn resources. You can check the AI controlled wilds and goblins camps in our The Hobbit: Kingdoms of Middle-earth Wild and Goblin Camp Strategy.
The Hobbit: Kingdoms of Middle-Earth Troops Stats
Attack: Attack strength
Life: Unit health points
Load: How much resources each troop can carry during resource loot or plunder
Speed: Marching time, does not affect battle.
Upkeep: The cost of food resources needed for each troop unit per house.
Might: Your total might is a sum of all of your military units might.
|1||Mounted||Mounted Elves||Mounted Dwarves||1||2||400||50||4||4||Ranged||Foot|
|1||Foot||Elven Militia||Dwarven Militia||1||2||400||50||4||4||Mounted||Ranged|
|1||Ranged||Elven Archers||Axe Throwers||1||2||400||50||4||4||Foot||Mounted|
|2||Transport||Supply Carts||Supply Carts||0||4||900||1800||4||0||N/A||N/A|
|2||Mounted||Mounted Hunters||Boar Riders||2||4||600||40||8||16||Ranged||Foot|
|2||Foot||Elven Warriors||Dwarf Warriors||2||4||600||40||8||16||Mounted||Mounted|
|3||Transport||Supply Wagons||Supply Wagons||0||8||1300||4500||8||0||N/A||N/A|
|3||Mounted||Mounted Galadhrim||Heavy Boar Riders||4||8||900||30||16||24||Ranged||Foot|
|3||Foot||Battering Rams||Battering Rams||4||8||900||30||16||24||Mounted||Ranged|
|1||Ranged Defense||Defense Crossbows||Defense Crossbows||1||2||0||0||0||18||Ranged||Foot|
|2||Foot Defense||Rock Droppers||Rock Droppers||2||4||0||0||0||30||Foot||Mounted|
|2||Mounted Defense||Thorn Hedges||Thorn Hedges||2||4||0||0||0||30||Mounted||Ranged|
|2||Ranged Defense||Defense Trebuchet||Defense Trebuchet||2||4||0||0||0||30||Ranged||Foot|
|3||Foot Defense||Fire Droppers||Fire Droppers||4||8||0||0||0||56||Foot||Mounted|
|3||Ranged Defense||Mist Globes||Mist Globes||4||8||0||0||0||56||Ranged||Foot|
Troops Unlock Reference
We have put together the unlock requirement for you to easily plan out when and how to build out your troops.
|Tier 1 Mounted||1||Horseshoes Level 1|
|Tier 1 Foot||2||Fletching Level 1|
|Tier 1 Ranged||3||Fletching Level 1|
|Supply Carts||4||Saddlebags Level 1|
|Tier 2 Mounted||4||Staples Level 4||Siege Weapons Level 4|
Horse Shoe Level 4
|Tier 2 Foot||5||Forge Level 4||Honed Blades Level 4|
Siege Weapons Level 4
|Tier 2 Ranged||6||Armory Level 4||Siege Weapons Level 4|
Fletching Level 4
|Supply Wagons||7||Forge Level 4||Saddlebags Level 4|
Siege Weapons Level 4
|Tier 3 Mounted||8||Stables Level 9||Siege Weapons Level 9|
Horse Shoes Level 9
|Tier 3 Foot||9||Forge Level 9||Honed Blades Level 9|
Siege Weapons Level 9
|Tier 3 Ranged||9||Armory Level 9||Siege Weapons Level 9|
Fletching Level 9
Researches that Boost Troops Power
Below are the researches in the game that can affect your troops in The Hobbit: Kingdoms of Middle-earth.
Siege Weapons: Increase speed of troops training by 10% per level
Honed Blades: Advanced forge lore increases your troops’ attack strength by 5% per level.
Saddlebags: Well designed and well placed saddlebags increase troop’ load by 10% per level.
Cartography: Increase troops’ marching speed by 10% per level.
Horseshoes: Increase mounted troops’ march speed by 5% per level.
Vigor: Increase troops health by 5% per level.
Scouting Level and Their Effects
Scouting can be quite useful when you are not sure whether or not you should hide or unhide your troops. One good rule of thumb is to always use scouting against enemy attacks or cities. However, you should always be careful of some other factors such as instant marching or battle items such as combat and shield runes. These factors can tip the battle.
Level 1: Incoming attack warning
Level 2: Increases Scouting Speed and Information
Level 3: Indicate time of arrival for attacking enemy. T
Level 4: Indicate level and alliance of attacking enemy.
Level 5: Indicate enemy estimated troops.
Level 6: Indicate enemy troops type.
Level 7: Indicate estimate of each troop type amount.
Level 8: Indicate exact numbers of enemy troops
Level 9: Indicate the level of the leading enemy hero.
Level 10: Indicate the research level of enemy army.
The Hobbit: Kingdoms of Middle-Earth Units and Their Costs
This reference chart list out the different units as well as their costs. Use this list to figure out the cost effectiveness of training certain units.
|Tier 1 Mount||150||110||50||200||2|
|Tier 1 Foot||150||220||100||50||2|
|Tier 1 Ranged||150||55||200||100||2|
|Tier 2 Mount||300||220||100||400||4|
|Tier 2 Foot||300||440||200||100||4|
|Tier 2 Ranged||300||110||400||200||4|
|Tier 3 Mount||600||440||200||800||8|
|Tier 3 Foot||600||880||400||200||8|
|Tier 3 Ranged||600||220||800||400||8|