Stronghold Kingdoms Research Technology Tree Manual Guide
Research can be confusing and complicated in Stronghold Kingdom if you do not know the type of research that you are going for in game. This guide or research tree manual will detail out the different possible researching paths that you can take to advance further in game. You can use the search function to quickly narrow down the type of research that you need to unlock certain buildings. However, the research cost and time is not included because there are other factors that can alter and decrease the time and cost needed for individual research. If you have found this guide useful, please share them with your team mates and friends. Good luck in game. Please also check out my list of Stronghold Kingdom guides for more helpful tips.
This table will help you to decide how to learn various research, and how to get gold effectively via Stronghold Kingdoms researches.
Alternatively, it is recommended that you use this alongside with the Stronghold Honor and Ranks List as well as the Village Listing to know the overall requirements of the various buildings in game.
Research Name | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
Stone Quarrying | Unlock Stone Quarry | +20% | +40% | +60% | +80% | +100% | +150% | +200% | ||
Stone Quarrying Research: Unlock and Increase Stone Productivity | ||||||||||
Forestry | Unlock Woodcutter | +20% | +40% | +60% | +80% | +100% | +150% | +200% | ||
Forestry Research: Unlock and Increase Wood Productivity | ||||||||||
Tools | 5% Unlock Iron Mining | 10% | 15% | 20% Unlock Pitch Extraction | 25% | 30% | 35% | 40% | ||
Tools Research: Lower Building Costs | ||||||||||
Pitch Extraction | Unlock Pitch Rigs | 20% | +40% | +60% | +80% | +100% | +150% | +150% | ||
Pitch Extraction Research: Rank 12 Required, Unlock and Increase Pitch Productivity | ||||||||||
Iron Mining | Unlock Iron Mines | 20% | +40% | +60% | +80% | +100% | +150% | |||
Iron Mining Research: Rank 5 Required, Unlock and Increase Iron Productivity | ||||||||||
Banqueting | Unlock Venison (Rank 4) | Unlock Furniture (Rank 6) | Unlock Metalware (Rank 8) | Unlock Clothes (Rank 10) | Unlock Wine (Rank 12) | Unlock Salt (Rank 14) | Unlock Spices (Rank 15) | Unlock Silk (Rank 16) | ||
Banqueting Research: Rank 4 Required, Unlock Banqueting Resources | ||||||||||
Hunting | Unlock Hunters | 20% | 40% | 60% | 80% | 100% | 120% | 150% | ||
Hunting Research: Rank 4 Required, Unlock and Increase Venison Productivity | ||||||||||
Carpentry | Unlock Carpenters | 20% | 40% | 60% | 80% | 100% | 120% | 150% | ||
Carpentry Research: Rank 6 Required, Unlock and Increase Furniture Productivity | ||||||||||
Metal Bashing | Unlock Metalware Workshop | 20% | 40% | 60% | 80% | 100% | 120% | 150% | ||
Metal Bashing Research: Rank 8 Required, Unlock and Increase Metalware Productivity | ||||||||||
Tailoring | Unlock Tailors | 20% | 40% | 60% | 80% | 100% | 120% | 150% | ||
Tailoring Research: Rank 10 Required, Unlock and Increase Clothes Productivity | ||||||||||
Wine Production | Unlock Vineyards | 20% | 40% | 60% | 80% | 100% | 120% | 150% | ||
Wind Production Research: Rank 12 Required, Unlock and Increase Wine Productivity | ||||||||||
Salt Working | Unlock Salt Flats | 20% | 40% | 60% | 80% | 100% | 120% | 150% | ||
Salt Working Research: Rank 14 Required, Unlock and Increase Salt Productivity | ||||||||||
Spice Trade | Unlock Spice Dock | 20% | 40% | 60% | 80% | 100% | 120% | 150% | ||
Spice Trade Research: Rank 15 Required, Unlock and Increase Spice Productivity | ||||||||||
Silk Trade | Unlock Silk Dock | 20% | 40% | 60% | 80% | 100% | 120% | 150% | ||
Silk Trade Research: Rank 16 Required, Unlock and Increase Silk Productivity | ||||||||||
Weapon Making | 0% Unlock Fletching | 10% Unlock Armour Working | 15% Unlock Poleturning | 20% Unlock Black smithing | 25% Unlock Seige Mechanics | 30% | 40% | 50% | ||
Weapon Research: Unlock and Increase Weapon Productivity | ||||||||||
Fletching | Unlock Fletchers | 25% | 50% | 75% | 100% | 150% | 200% | 250% | ||
Fletching Research: Rank 6 Required, Unlock and Increase Bow Productivity | ||||||||||
Armour Working | Unlock Armour Workshop | 25% | 50% | 75% | 100% | 150% | 200% | 250% | ||
Armour Working Research: Rank 11 Required, Unlock and Increase Armour Productivity | ||||||||||
Poleturning | Unlock Poleturners | 25% | 50% | 75% | 100% | 150% | 200% | 250% | ||
Poleturning Research: Rank 11 Required, Unlock and Increase Spear Productivity | ||||||||||
Black smithing | Unlock Black smiths | 25% | 50% | 75% | 100% | 150% | 200% | 250% | ||
Black Smithing Research: Rank 13 Required, Unlock and Increase Sword Productivity | ||||||||||
Siege Mechanics | Unlock Siege Workshop | 25% | 50% | 75% | 100% | 150% | 200% | 250% | ||
Siege Mechanics Research: Rank 15 Required, Unlock and Increase Sword Productivity | ||||||||||
Castellation | Keep Level 1 Unlock Fortification | Keep Level 2 (Rank 2) Unlock Vaults | Keep Level 3 (Rank 3) Unlock Defences | Keep Level 4 (Rank 4) Unlock Diplomacy | Keep Level 5 (Rank 6) Unlock Construction | Keep Level 6 (Rank 8) Unlock Sally Forth | Keep Level 7 (Rank 10) | Keep Level 8 (Rank 12) | Keep Level 9 (Rank 14) | Keep Level 10 (Rank 16) |
Castellation Research: Upgrade Keep levels to unlock various castle buildings | ||||||||||
Fortification | Unlock Wooden Wall and Wooden Gatehouse | Unlock Wooden Platform | Unlock Stone Walls | Unlock Lockout Tower | Unlock Small Tower | Unlock Gate House | Unlock Large Tower | Unlock Great Tower | ||
Fortification Research: Upgrade Keep levels to unlock fortification buildings | ||||||||||
Vaults | 20% | 40% | 60% | 80% | 100% | 120% | 140% | 160% | 180% | 200% |
Vaults Research: Increase time it takes to pillage your Stronghold Kingdoms village | ||||||||||
Defences | Unlock Guard House +5% Armour | Unlock Killing Pits +10% Armour | +15% Armour | Upgrade Guardhouse to Wood +20% Armour | Unlock Smelter and Oil Pots +25% Armour | +30% Armour | Unlock Moats +35% Armour | Upgrade Guardhouse +40% Armour | +45% Armour | Upgrade Guardhouse +50% Armour |
Defences Research: Unlock Defense buildings and give boost to armour for archers on Defense | ||||||||||
Diplomacy | 5% (Rank 5) | 10% (Rank 7) | 15% (Rank 9) | 20% (Rank 10) | 25% (Rank 11) | 30% (Rank 12) | 35% (Rank 13) | 40% (Rank 14) | 45% (Rank 15) | 50% (Rank 16) |
Diplomacy Research: Require Rank 5, Increase Chance of stopping incoming Enemy AI Attack | ||||||||||
Construction | 10% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 60% |
Construction Research: Rank 11 Required, Decrease Build Time of All Castle structures | ||||||||||
Sally Forth | 1 Knight | 2 Knights | 3 Knights | 4 Knights | 5 Knights | 6 Knights | 7 Knights | 8 Knights | 9 Knights | 10 Knights |
Sally Forth Research: Rank 12 Required, Increase number of Sally Rides to Send from the Keep | ||||||||||
Command | 10 Unlock Conscription | 20 Unlock Longbow | 30 Unlock Pike | 50 Unlock Sword | 70 Unlock Catapult | 100 | 150 | 200 | 300 | 500 |
Command Research: Increase Maximum Number of Units that can be recruited from Village | ||||||||||
Conscription | Unlock Peasants | 10% | 20% | 30% | 40% | 50% | 60% | 70% | 80% | 100% |
Conscription Research: Unlock Armed peasants and increase their health points | ||||||||||
Long Bow | Unlock Archers | 10% | 20% | 30% | 40% | 50% | 60% | 70% | 80% | 100% |
Long Bow Research: Rank 6 Required, Unlock Archers and increase their health points | ||||||||||
Pike | Unlock Pikemen | 10% | 20% | 30% | 40% | 50% | 60% | 70% | 80% | 100% |
Pike Research: Rank 11 Required, Unlock Archers and increase their health points | ||||||||||
Sword | Unlock Swordsmen | 10% | 20% | 30% | 40% | 50% | 60% | 70% | 80% | 100% |
Sword Research: Rank 13 Required, Unlock Swordsmen and increase their health points | ||||||||||
Catapult | Unlock Catapult 5% | 10% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% |
Catapult Research: Rank 15 Required, Unlock Swordsmen and increase their firing rate | ||||||||||
Scouts | 1 Unlock Foraging | 2 (Rank 3) Unlock Horsemanship | 3 (Rank 4) | 4 (Rank 5) | 5 (Rank 7) | 6 (Rank 8) | 7 (Rank 10) | 8 (Rank 12) | ||
Scout Research: Increase numbers of scouts available | ||||||||||
Foraging | 50% | 100% (Rank 3) | 150% (Rank 4) | 200% (Rank 5) | 250% (Rank 6) | 300% (Rank 7) | 350% (Rank 8) | 400% (Rank 9) | 450% (Rank 10) | 500% (Rank 11) |
Foraging Research: Increase Capacity when Foraging | ||||||||||
Horsemanship | 25% | 50% | 75% | 100% | 125% | 150% | 175% | 200% | 225% | 250% |
Horseman Research: Increase Speed of Scouts | ||||||||||
Pillaging | 5% | 10% | 20% | 30% | 40% | 50% | 60% | 70% | 80% | 90% |
Pillaging Research: Increase the amount of Stronghold Kingdoms resources that can be pillaged | ||||||||||
Ransacking | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ||
Ransacking Research: Increase the numbers of buildings that can be ransacked | ||||||||||
Forced March | 25% | 50% | 75% | 100% | 125% | 200% | 350% | 500% | ||
Forced March Research: Increase the speed of troop marching | ||||||||||
Leadership | 2 (Rank 12) | 3 (Rank 15) | 4 (Rank 17) | 5 (Rank 18) | 6 (Rank 19) | 7 (Rank 20) | 8 (Rank 21) | 10 (Rank 22) | 11 (Rank 22) | 12 (Rank 22) |
Leadership Research: Increase the speed of troop marching, note: you can earn up to level 13 with this research | ||||||||||
Captains | 1 (Rank 12) Unlock Tactics | 2 (Rank 12) Unlock Logistics | 3 (Rank 13) | 4 (Rank 14) | 5 (Rank 15) | |||||
Captains Research: Increase the numbers of captains available per village | ||||||||||
Tactics | Unlock Rallying Cry (Rank 12) | Unlock Arrow Volley (Rank 12) | Unlock Battle Cry (Rank 13) | Unlock Catapults Volley (Rank 13) | ||||||
Tactics Research: Rank 12 Required, Unlock Captains Tactical Instructions | ||||||||||
Logistics | 25% | 50% | 75% | 100% | 125% | 200% | 350% | 500% | ||
Logistics Research: Rank 12 Required, Increase Captain Speed | ||||||||||
Orchard Management | Unlock Apple Orchard | 30% | 60% | 100% | 150% | 200% | 300% | 400% | ||
Orchard Research: Unlock Apple Orchard and improve Apple productivity | ||||||||||
Diary Farming | Unlock Dairy Farms | 30% | 60% | 100% | 150% | 200% | 300% | 400% | ||
Dairy Farming Research: Unlock Dairy Farms and improve Cheese productivity | ||||||||||
Fishing | Unlock Fishing Jetties | 30% | 60% | 100% | 150% | 200% | 300% | 400% | ||
Fishing Research: Unlock Fishing Jetties and improve Fish productivity | ||||||||||
Plough | 5% Unlock Hop Farming | 10% Unlock Wheat Production | 15% | 20% Unlock Vegetable Cropping | 25% | 30% Unlock Brewing | 40% Unlock Bakery | 50% | ||
Plough Research: Improve Hop / Wheat / Vegetable / Apple Productivity | ||||||||||
Hops Farming | Unlock Brewery and Inn | 30% | 60% | 100% | 150% | 200% | 250% | 300% | ||
Hops Farming Research: Unlock Brewery and Inn and improve ale Productivity | ||||||||||
Wheat Production | Unlock Bakery | 30% | 60% | 100% | 150% | 200% | 250% | 300% | ||
Wheat Production Research: Unlock Bakery and improve bread Productivity | ||||||||||
Vegetable Cropping | Unlock Vegetable Farms | 30% | 60% | 100% | 150% | 200% | 250% | 300% | ||
Vegetable Cropping Research: Unlock Vegetable Farms and improve vegetable Productivity | ||||||||||
Brewing | 5% | 10% | 15% | 20% | 25% | 30% | 40% | 50% | ||
Brewing Research: improve Ale Productivity | ||||||||||
Bakery | 5% | 10% | 15% | 20% | 25% | 30% | 40% | 50% | ||
Bakery Research: improve Bread Productivity | ||||||||||
Animal Husbandry | 5% | 10% Unlock Pig Breeding | 15% | 20% | 25% Unlock Butchery | 30% | 40% | 50% | ||
Animal Husbandry Research: improve meat and cheese Productivity | ||||||||||
Pig Breeding | Unlock Pig Farms | 30% | 60% | 100% | 150% | 200% | 300% | 400% | ||
Pig Breeding Research: Rank 7 Required, Unlock Pig Farms and Increase Meat production | ||||||||||
Butchery | 5% | 10% | 15% | 20% | 25% | 30% | 40% | 50% | ||
Butchery Research: Rank 10 Required, Increase Meat production | ||||||||||
Mathematics | 5% Unlock Engineering | 10% Unlock Merchant Guilds | 15% Unlock Architecture | 20% | 25% | 30% | 35% | 40% | 45% | 50% |
Mathematics Research: Reduce Research Time | ||||||||||
Engineering | 20% Unlock Stockpile Capacity | 40% Unlock Granary Capacity | 60% Unlock Hall Capacity | 80% Unlock Inn Capacity | 100% Unlock Armoury Capacity | 120% Unlock Housing Capacity | 140% | 160% | 180% | 200% |
Engineering Research: Rank 4 Required, Increase Storage Space | ||||||||||
Merchant Guilds | Get Access to markets | 2 Unlock Transportation | 3 Unlock Commerce | 4 | 5 | |||||
Merchant Guilds Research: Rank 5 required, Extra merchants per market | ||||||||||
Architecture | 20% | 40% | 60% | 80% | 100% | 120% | 140% | 160% | 180% | 200% |
Architecture Research: Rank 10 required, Increase village building speed | ||||||||||
Transportation | 50% | 100% | 150% | 200% | 250% | 300% | 350% | 400% | 450% | 500% |
Transportation Research: Rank 12 required, Increase village building speed | ||||||||||
Commerce | Unlock County Trading (Rank 11) | Unlock Province Trading (Rank 15) | Unlock Country Trading (Rank 17) | Unlock World Trading (Rank 19) | ||||||
Commerce Research: Rank 11 required, Unlock trading for different markets | ||||||||||
Stockpile Capacity | 30% | 50% | 75% | 100% | 150% | 200% | 300% | 400% | 600% | 800% |
Stockpile Capacity Research: Rank 5 required, Increase stockpile storage | ||||||||||
Granary Capacity | 30% | 50% | 75% | 100% | 150% | 200% | 300% | 400% | 600% | 800% |
Granary Capacity Research: Rank 6 required, Increase granary storage | ||||||||||
Hall Capacity | 30% | 50% | 75% | 100% | 150% | 200% | 300% | 400% | 600% | 800% |
Hall Capacity Research: Rank 7 required, Increase Hall storage | ||||||||||
Inn Capacity | 30% | 50% | 75% | 100% | 150% | 200% | 300% | 400% | 600% | 800% |
Inn Capacity Research: Rank 8 required, Increase Hall storage | ||||||||||
Armoury Capacity | 50% | 100% | 200% | 400% | 600% | 800% | 1000% | 1300% | 1600% | 1900% |
Armoury Capacity Research: Rank 9 required, Increase Armoury storage | ||||||||||
Housing Capacity | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ||
Housing Capacity Research: Rank 10 required, Increase villager housing amount per hovel | ||||||||||
Arts | 10 Unlock Decoration | 12 Unlock Literature | 16 (Rank 2) Unlock Theology | 20 (Rank 4) Unlock Philosophy | 24 (Rank 6) | 30 (Rank 8) | 36 (Rank 10) | 42 (Rank 12) | 50 (Rank 14) | 60 (Rank 16) |
Arts Research: Increase honor gained by having positive research | ||||||||||
Decoration | Unlock Flower Beds | (Rank 8) Unlock Dovecotes | (Rank 12) Unlock Stone Statues | (Rank 14) Unlock Formal Gardens | (Rank 16) Unlock Glided Statues | |||||
Decoration Research: Unlock Decorative Buildings | ||||||||||
Literature | (Rank 6) Unlock Theatres | (Rank 10) Unlock Jester Courts | (Rank 12) Unlock Dancing Bears | (Rank 14) Unlock Troubadours Arbours | (Rank 16) Unlock Maypoles | |||||
Literature Research: Rank 6 Required, Unlock Entertainment Buildings | ||||||||||
Theology | Acolyte 10 Faith Points / Day | Unlock Small Shrines 12 Faith Points / Day | Curate 15 Faith Points / Day | Unlock Large Shrines 20 Faith Points / Day | Deacon 25 Faith Points / Day Unlock Ordination | Unlock Chapels 30 Faith Points / Day | Priest 35 Faith Points / Day Unlock Baptism | Unlock Church 40 Faith Points / Day Unlock Marriage | ||
Theology Research: Rank 8 Required, Faith Points per Day and Promotion | ||||||||||
Theology (Continue) | Bishop 50 Faith Points / Day Unlock Confirmation | Unlock Cathedrals 60 Faith Points / Day Unlock Eucharist | Archbishop 70 Faith Points / Day | 80 Faith Points / Day Unlock Confession | 90 Faith Points / Day Unlock Extreme Unction | 100 Faith Points / Day | 110 Faith Points / Day | Primate 120 Faith Points / Day | ||
Theology Research: Rank 8 Required, Faith Points per Day and Promotion | ||||||||||
Ordination | 1 Unlock Pilgrimage | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ||
Ordination Research: Rank 8 Required, Unlock Monks | ||||||||||
Pilgrimage | 25% | 50% | 75% | 100% | 125% | 200% | 350% | 500% | ||
Pilgrimage Research: Rank 8 Required, Increase Monk Traveling Speed | ||||||||||
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Stronghold Kingdoms Guide Index by Gamelytic
Research Technology Tree Manual
General Guides
Village Guide and FAQ
Basic Research Tutorial
Popularity
Rank and Honor
How to Become Best Top Player
Parish
Comprehensive Vassal and Liege Lord
Faith, Monk and Religion
Resource Related
Gold Making Guide
Beginner’s Guide to Resources and Points
Trading and Merchant
Military Related
Military Troops and All Units
Offense and Defense Combat