Each of the three races in Call of Gods have their unique set of skill names. However, these skills all have the same effects in boosting your Castle and Heroer power. Below is a complete list of what these technology research and magic skills are.
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Human | Elf | Undead | Effect |
|---|---|---|---|
| Royal Decree | Call of the Wild | Reanimation | Increase recruitable Hero by 1 per level |
| Klaxon Call | Summon | Enslavement | Increase maximum units hero can command by 15 per level |
| Salvation | Herbal Healing | Necromancy | Increase recovery rate of unit loss by 3% per level |
| Conscription | Germination | Incantation | Increase refresh time of recruit units by 3% per level |
| Dominion | Geomancy | Necrosis | Increase warehouse storage by 5% per level |
| Imperial Expansion | Propagation | Pestilence | Increase population limit by 5% per level |
| Heraldry | Spirit Sentinel | Occultism | Increase recruitable units by 30 per level |
| Logistics | Nature's Bounty | Putrifaction | Increase temporary storage unit by 5% per level |
| Honed Steel | Forest Guardian | Bloodlust | Increase attack by 2% per level |
| Shield Wall | Thorny Thicket | Hardened Skin | Increase defense by 2% per level |
| Boots of Haste | Etherealism | Enragement | Increase Agility by 2% per level |
| Divine Protection | Inner Strength | Rigor Mortis | Increase Vitality by 2% per level |
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Call of Gods Guide Index by Gamelytic
Beginner Race and Gender
Complete CHero Guide
Research and Magic
Formation for Battle Guide
Guide to Dungeon
Complete Basic Gears Guide
Battle Units
Leveling Guide
Become Stronger and Win More Fights
FAQ